Baranyi Roland 1 hónapja
Part 1 “Bringing Strategy Games to a Wider Audience” When the team behind “Rise of Civilizations” discusses their creation, the word they use most often is “simple”. Simple, easy-to-understand rules and a straightforward, aesthetic user experience are the team’s two fundamental goals. “We want our game to be simple and easy to pick up. That way, everyone can experience that same joy I get from playing strategy games.” After each version release, RoC’s producer heads home and has his 60-year-old mother—who generally only plays match-three games—try out the new version. She always comes up with a few surprising questions, such as: “In this game of yours, who are the good guys and who are the bad guys?” “Why don’t these barbarians act barbaric?” "Why isn’t my hero moving?” “Everyone knows Cao Cao is Chinese, so why’s he speaking English?" And so on... After hearing these suggestions, the team redesigned the barbarian NPCs to appear more malicious. 1.png 2.png They also spent considerable time creating 3D movement effects for the game’s 2D heroes, and searched through their history books to find fitting lines for each character in his or her native language.